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How to use this Course |
Below you will find the rubric that will be used to present information
about each of the archetypal characters on the Red Square. You will
find it helpful to have already read the articles in NP101 and NP201 in
order to understand what is going on here. The final article has
several
complete analyses of Red Square stories of varying degrees of
complexity as well as some exercises that will help the student to
become more fluent with the Red characters and their stories.
Alternate Titles:
These are other names for the same character, each emphesizing a
different aspect of the character. There are actually eight aspect
names for each character, but not all of them are known. Sometimes
there are also specific archetypal words for resonances, shadows, split
characters and other variants. For the purposes of this basic
introduction we list only a few of these, in no particular order.
| Plays |
| Literature |
| Genre Fiction |
| Classic Film |
| Modern Film |
| Poetry |
| Mythology |
| Fairy Tale |
| Music |
| Non-Western |
| Children's |
| Other |
Archetypal
Events: Each character has ten archetypal events: five that take
place in relation to another character, and five that take place when
the character is alone. As these are not all known for most
characters, we have listed those that we have already discovered, and
will continue to add to the lists as time goes on.
Common
Plots: A few examples of plots that frequently occur
from
the perspective of this character.
| Resonances
& Shadows: Each
character has two corresponding characters from non-adjacent squares
whose archetypal events and traits they may 'borrow.' These are called
"resonant" characters. A character's shadows are the two characters of
opposite moral alignment from the two adjacent squares; a character may
act as one of these in a sub-plot in order to darken or lighten the way
that the audience perceives them. |
Next there is a list of the
most important symbols of the character being described. There are
many, many variants for each of these and the student will learn how to
generate these in a later course. The version given here is the purest
form currently known, in the Concrete Aspect and the Royal Scale. A
Supply is something which the character has in limited quantities, when
it runs out this usually prompts a major plot development -- often the
end of the story. The Prize is a thing that this character is liable to
go questing after. The Monument is a symbolic commemoration of the hero
and his/her deeds. The others are self-explanatory.
Home
Supply
Weapon
Clothing
Prize
Monument
Minor Symbols
Finally,
we include the Red Square as it looks built from the perspective of the
character being studied.
| Perspective |
Sidekick |
Lover |
| Lieutenant |
* |
Hapless Love |
Enemy |
Ball & Chain |
Nemesis |
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