How to Use this Course


Below you will find the rubric that will be used to present information about each of the archetypal characters on the White Square. You will find it helpful to have already read the articles in NP101 and NP201 in order to understand what is going here. The final article has several complete analyses of White Square stories of varying degrees of complexity as well as some exercises that will help the student to become more fluent with the White characters and their stories.

Alternate Titles: These are other names for the same character, each emphesizing a different aspect of the character. There are actually eight aspect names for each character, but not all of them are known. Sometimes there are also specific archetypal words for resonances, shadows, split characters and other variants. For the purposes of this basic introduction we list only a few of these, in no particular order.


Examples: We have tried to provide a variety of strong examples from a wide range of different sources for each archetype. These appear colour coded by the type of source according to the scheme below. The chacter's name is followed by the name of the work in which they appear, or in the case of works named after the character, by the name of the author or some other detail specifying the origin of the character.

Plays
Literature
Genre Fiction
Classic Film
Modern Film
Poetry
Mythology
Fairy Tale
Music
Non-Western
Children's
Other


Archetypal Events: The complete set of these is made up of 5 Relational Events and 5 Solitary Events. Here we list a small random sampling.

Common Plots: A few examples of frequently occuring plots from the perspective of this character.

Resonances & Shadows: Each character has two corresponding characters from non-adjacent squares whose archetypal events they may 'borrow' as well as two of the opposite morality from adjacent squares who they may act as in a sub-plot.

Next there is a list of the most important symbols of the character being described. There are many, many variants for each of these and the student will learn how to generate these in a later course. The version given here is the purest form currently known, in the Concrete Aspect and the Royal Scale. The Supply symbol is something often signals the final leg of the plot by running out, the Prize is often the thing sought after in this character's story, the Monument is a symbolic representation of the story after the story is over, and the others are self-explanatory.

Home
Supply
Weapon
Clothing
Prize
Monument
Minor Symbols

Finally is included the White Square as it looks built from the perspective of that character.

Perspective

Sidekick
Lover
Lieutenant
*
Hapless Love

Enemy

Ball & Chain

Nemesis


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